10/22/2023 0 Comments Terraria npc house bestNo wonder there are player videos online questioning or poking fun at Terraria NPC logic when it comes to housing. To elaborate, a 60-block room has the best chances of enticing an NPC to live in your base. Do not forget to place doors too because the characters need to go outside to do their job, fight enemies, and explore.Īlthough the game lets you build majestic structures, the most ideal housing for an NPC is a home made of less than 750 blocks. And by room, we mean a safe enclosed area with a ceiling, walls, lighting, flooring, and at least a basic chair-and-table set. The universal necessity of those NPCs is a room not yet claimed by any NPC. There are also requirements before an eligible NPC can settle in your base. For example, you have to slay some Terraria bosses or obtain items beforehand. Some wander in the biomes and are easy to find, while others need you to fulfill some conditions before they show up. There are 31 NPCs in Terraria on mobile, including three characters that are not eligible to move in and three town pets. They can be petted and are as cute as their real-life counterparts. Town pets are usually used only to meet the NPC count requirement for fast-travel structures called pylons but are fun to have in your base. They are not controllable to aid you in battle and cannot defend themselves, unlike the latter. Town pets are different from what is only called pets in the game. Terraria NPCs include animals, and those characters are called town pets. Why not? New haircuts and artworks, for example, make in-game life more exciting, just like in the real world. Some characters can enhance how your character or house looks. And Terraria NPCs are part of why that is possible. The freedom to customize almost everything in it is also what makes it great. You will find someone among the Terraria NPCs who specializes in healing and is great as a permanent resident in your base. Terraria potions are not only what you can rely on to restore your health points (HP) whenever your character gets beaten up by enemies. That helps a lot in knowing if you are closer to your in-game goals. There are a few Terraria NPCs that can give a hint about world status and your hidden statistics. In some instances, interaction with them can trigger a boss fight. In Terraria, quests from the said characters are usually miscellaneous tasks you can undertake. You can purchase common to rare weapons, armor, furniture, fixtures, and supplies from NPCs who you find or move to your base.Īnother common role NPCs take on is being a quest giver or starter. They offer an assortment of functional and decorative items. To elaborate, here is a quick overview of what NPCs usually do in the game: Sell ItemsĪs already mentioned, and can be expected, many Terraria NPCs are there to sell you items. The said characters are important in Terraria because you need to interact with most of them, if not all, for easier progress and more fun in the game. Houses cannot be close to Corruption/Crimson, unless there is a lot of Hallow and sunflowers nearby.What NPCs Do in Terraria Photo by Loki on ![]() Tiki and normal torches, candles, skull lanterns, candelabra, lamp, lantern, chandelier, fireplace, chinese lantern, jack o' lantern, christmas lights, heart lantern, and star in a bottle all work. Flat surface items include: table, dresser, work bench, bathtub, bookcase, piano, alchemy table, and bewitching table. ![]() Comfort items include: chairs, beds, thrones, benches, and sofas. They are separated into two categories: flat surface and comfort. These walls cannot be naturally occuring walls, and have to be player-made. Counting the frame, the house must have 60 blocks of space, but less than 750. They also need an entrance, which includes doors, platforms (they can be put in the walls too!), tall gate, and trap door. They need at least 1 solid block (not platform blocks) to stand on. Houses in Terraria require complete walls and a ceiling. The Angler, Goblin Tinkerer, Mechanic, Stylist, Wizard, and Tax Collector can be found in the world without an extra house, but will only move in after they have been helped. The Guide will appear with a new world, and after building a house for him, he will live in. NPCs, except for the Old Man, Traveling Merchant, and the Skeleton Merchant, need houses to live in.
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